// dagger.c : an example weapon
// Last Modified by Lonely on May. 25 2001

#include <weapon.h>
inherit DAGGER;

void create()
{
         set_name("匕首", ({"bi shou", "bishou", "dagger" }) );
         set_weight(1000);
         /*if( clonep() )
                 set_default_object(__FILE__);
         else*/ {
                 set("unit", "把");
                 set("long", "这是一把看起相当普通的匕首。\n");
                 set("value", 50);
                 set("material", "steel");
         }
         init_dagger(4);
// These properties are optional, if you don't set them, it will use the
// default values.
         set("wield_msg", "$N从怀中摸出一把$n握在手中。\n");
         set("unwield_msg", "$N将手中的$n藏入怀中。\n");
// The setup() is required.

         setup();
}